À propos du cours
Understand how to adapt your workflow to each project’s specific constraints. We’ll go through 5 different projects that I’ve worked on, to learn everything you should know to get your own projects up and running.
In this course, you’ll find out how to start a 3D project from scratch and we’ll go through each step of the creative process. We’ll cover all the critical topics from optimization to export; like texturing, unwrapping, baking, and more. At the end of this class, you’ll be able to create and export 3D models that are ready to be implemented into WebGL – and make your dev love you ;)
Contenu du cours
Welcome
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Welcome
Intro
The Four Main Rules
Modelization & Optimization
Texturing & Optimization
Exports Viewers
My Workflow – Zenly
My Workflow – Squadeasy
My Workflow – Citroen
My Workflow – Leonard
Conclusion
Notes et avis de l’apprenant
Encore aucun avis !