Looping softbodies in Houdini and Redshift

Catégories : 3D, Animation
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À propos du cours

We will go step by step, so you understand each section properly, and can adapt the principles to your unique project. We will cover every aspect needed to create a production level softbody simulation from start to final render.

We’ll look at a variety of methods to achieve the same result so you can adapt and use these principles on whatever your current project requires.

Contenu du cours

Introduction

  • Introduction about me
  • Overview of the different topics we’ll cover in this course

Setting up our scene

Creating Falloffs

Driving Vellum with attributes

Vellum Settings

Post Sim Workflows

Render Setup in Redshift

Wrap up

Notes et avis de l’apprenant

Encore aucun avis !
Encore aucun avis !